The 5 in Catan

Share of rolls
11.1%
On the token
4 pips

4 of the 36 ways two dice can land make 5, so you see one about every 9.0 rolls — 11.1 times in 100. Among the ten production numbers that makes it the 3rd most productive number of 10 — tied with the 9, which is rolled exactly as often.

Why the pips are the odds

The dots on a number token are not decoration and they are not a rating someone assigned. They are a count: 4 pips because there are exactly 4 ways for two dice to make 5. Read the pips and you have read the probability.

  • 1 + 4
  • 2 + 3
  • 3 + 2
  • 4 + 1
21/36
32/36
43/36
54/36
65/36
76/36
85/36
94/36
103/36
112/36
121/36

Ways to roll each sum with two dice. 7 is the peak, which is why it moves the robber instead of producing anything.

What a settlement here is worth

A settlement on a single 5 hex earns 0.111 cards per roll — 11.1 over 100 rolls, and double that for a city. Against the weakest numbers on the board that is 4× the production, which is the entire reason placement matters more than almost any later decision.

One caveat worth keeping: this is one hex in isolation. A real spot touches up to three, and if two of them share a number they fire together — one correlated event, not two independent ones. The resource odds calculator handles that properly for a board you actually build.

Every number

Building a real board? Paint your settlements and get exact production per turn, or weigh a trade against it in the trade evaluator.

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